Are we used to this type of release? Yes. We are no strangers to EA’s typical business model, which usually consists of “publish at all costs” and “push micro-transactions.” With the help of EA and other large corporations, we now rely heavily on expansions and add-on packs to extend the original length of the games present in our video game libraries.Īlthough Sims 4 has always welcomed add-ons and was one of the pioneers of this business behavior, you can’t help but feel cheated. If you have wheelbarrows filled with gold, perhaps you can explore the full 100%. As we anxiously charged $80 to our credit cards, we had no idea that we would only be experiencing 10% of the game’s full potential, with over 90% of content lying below the surface. Secondly, fans were less than pleased with the game’s extremely lengthy and frequent loading times.Īlthough Sims 4: Get to Work is the first official expansion of the original game, it feels as though the real potential of Sims 4 is beginning to surface - as if we had only reached the tip of the iceberg on day-one. For one, the towns present in were few and far between, totaling at about ten locations available to players. Let’s face it, Sims 4 had a rocky release for several reasons.
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